The Game Concept
T.A.N.U. is a terminal-style, narrative-rich exploration game blending puzzle mechanics, text analysis, and ethical decisions.
- 01
- Inspired by real-world investigative journalism, wiki-style communities, and open-source counter-surveillance.
- 02
- Navigate the archives like an old blog interface: tags, threads, locked entries, corrupted files.
- 03
- Use inference mechanics to cross-reference incomplete materials.
- 04
- Includes moral systems: truth vs. impact, fact vs. narrative, justice vs. safety.
- 05
- No score. No timers. Only fragments — and what you build from them.
It’s about who dares to remember.